﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace WindowsaGame1
{
    class Tiro : Objeto2D
    {
        public Tiro(Texture2D texture)
            : base(texture)
        {

        }

        public void Update()
        {
            posicao.X += 5;
            alpha -= 0.01f;
        }

    }
}
